Completing weekly trials in ARC Raiders can feel chaotic, especially when objectives are spread across different enemy types and locations. This week’s challenges are no exception—but with the right approach, you can 3-star every trial in just three matches. Below is the fastest and most reliable method, whether you’re playing in PvE or PvP lobbies.
While both enemies count, the Queen is the safer and more consistent option. The Matriarch is more dangerous and far less predictable, especially in PvP environments.
In PvP lobbies, players are generally less coordinated when fighting the Queen, giving you more time to deal damage.
Recommended setup:
- Weapon: Osprey + Patina
- Traversal: Snap Hook (preferred) or Zipline
Best position:
- Climb to the top of the Primary Generation Complex roof
- Use the Snap Hook to gain height
- Shoot downward while keeping an eye out for enemy players (“rats”)
Tips:
- Aim for exposed weak points whenever possible
- Use the Patina to strip armor plating first
- PvP groups rarely kill the Queen quickly, so consistent damage is easy
PvE lobbies present the opposite problem: the Queen dies extremely fast due to coordinated players.
Key challenge: You must deal damage immediately or you’ll miss the window.
Best approach:
1. Find a safe position near the Queen (Dam area works well)
2. Use Patina or Equalizer to apply early damage
3. When the Queen is distracted:
- Snap Hook onto the Queen
- Jump onto the brain
- Plant two Deadlines on the core
4. Roll off and retreat—Deadline damage will not affect you
Important notes:
- This loadout is expensive, but often unavoidable in PvE
- Two Deadlines plus weapon damage is enough for 3 stars
- Spawn location matters—late spawns may miss the fight entirely
You can finish the following trials in a single run:
- Damage flying ARC enemies
- Open ARC probes
- Destroy First-Wave Husks
Storm events increase spawn density and visibility for objectives.
Best locations:
- Bluegate (recommended)
- Spaceport
- Dam
Best targets:
- Rocketeers (highest progress per enemy)
- Wasps & Hornets for cleanup
Loadout:
- Osprey (thruster control)
- Patina (damage)
Rocketeer strategy:
- Alternate shots between thrusters to keep them disabled
- Use terrain for cover
- Focus on dealing damage, not destroying them
If handling two Rocketeers feels risky, take them one at a time.
- Look for smoke rising into the air
- Probes usually spawn near map edges
- Gas station areas often have multiple probes
Important:
You only need to loot the probe—not breach it. Even probes already opened by other players still count.
You only need three probes for full progress.
Storm events make this much easier, but visibility can be low.
Best areas:
- Trapper’s Glade village
- Baron Husk zones
- North side near the Ancient Fort puzzle
Husk types that count:
- Rocketeer Husks
- Wasp Husks
- Baron Husks (⚠ fire shockwave on opening)
You need to open seven First-Wave Husks for 3 stars.
This trial is best done after extraction.
Recommended Mode
- Night Raid (fewer required kills)
Best Shredder Spawn Routes
- Cultural Archives
- Medical Research
- Lobby & Business Center
- Atrium (including underground)
- Seed Vault
- Sandbox
- Lobby Metro
Efficient route:
Lobby → Business Center → Atrium → Zipline to Cultural Archives → repeat
Best weapons:
- Anvil
- Il Toro
- Patina (surprisingly effective)
You typically need:
- 4 Shredders (Night Raid)
- 8 Shredders (Day Raid)
This week’s ARC Raiders trials may look scattered at first, but with the right routing, loadouts, and event timing, you can 3-star every challenge in just three matches. Prioritize storm events, secure early Queen damage, and stack objectives whenever possible to maximize efficiency.
If you’re short on time or want to streamline your weekly progression even further, planning your builds and resources ahead of time makes a huge difference. Many experienced players prepare their gear and upgrades in advance through platforms like EZNPC ARC Raiders, allowing them to jump straight into trials without unnecessary grinding.