Arc Raiders’ Trophy Display Project is one of the most talked-about additions in the Headwinds update, giving players a long-term goal that rewards exploration, combat, and farming strategy. This multi-stage progression system challenges Raiders to hunt specific ARC enemies and submit their parts in exchange for blueprints, weapons, tokens, cosmetics, and more — all while building up an impressive virtual trophy display.
The Trophy Display Project is a 5-stage, ongoing progression event that tasks players with gathering unique materials dropped by ARC machines and found in specific areas. Each stage unlocks when you’ve contributed all required parts, and completing a stage gives instant rewards, with bigger prizes unlocked as you advance. The project has no fixed end date, meaning you can chip away at your goals at your own pace.
Here’s a breakdown of each stage by the materials you must collect — and the rewards you earn for completing them.
Stage 1 — Roaming Threats
| Item Needed | Reward |
|---|---|
| Rusted Bolts x3 | Mod Components x10 |
| Pop Trigger x15 | Power Rods x3 |
| Tick Pod x15 | Raider Tokens x10 |
| Surveyor Vault x5 | Light Gun Parts Blueprint |
Focus enemies: Pops, Ticks, rolling Surveyors found in early game zones and industrial areas.
Stage 2 — Soaring Menaces
| Item Needed | Reward |
|---|---|
| Spotter Relay x10 | Vita Spray x3 |
| Expired Respirator x3 | Photoelectric Cloak x3 |
| Wasp Driver x20 | Raider Tokens x20 |
| Hornet Driver x15 | Vita Shot Blueprint |
This stage focuses on flying ARC enemies like Wasps and Hornets, plus lootable medical items.
Stage 3 — Ferocious Foes
| Item Needed | Reward |
|---|---|
| ARC Performance Steel x10 | Kinetic Converter |
| Shredder Gyros x5 | Anvil Splitter x3 |
| Leaper Pulse Unit x10 | Raider Tokens x30 |
| Bastion Cell x5 | Shotgun Silencer Blueprint |
Mid-tier threats such as Leapers, Bastions, and Shredders drop these parts.
Stage 4 — Dominant Dangers
| Item Needed | Reward |
|---|---|
| ARC Synthetic Resin x10 | Bobcat IV (Weapon) |
| Magnetic Accelerator x10 | Wolfpack x5 |
| Rocketeer Driver x8 | Raider Tokens x40 |
| Queen Reactor x3 | Bobcat Blueprint |
High-risk enemies like Queens and rocketeering machines are the key targets here.
Stage 5 — Imposing Behemoths
| Item Needed | Reward |
|---|---|
| Exodus Modules x5 | Snap Hook x2 |
| Geiger Counter x3 | Aphelion Rifle |
| Bombardier Cell x8 | Raider Tokens x50 |
| Matriarch Reactor x3 | Snap Hook Blueprint |
The final and most difficult stage revolves around powerful threats in Exodus zones and Matriarch bosses.
Complete all five stages and earn a suite of high-value rewards:
- 300,000 Coins
- Energy Clip x5
- Howl (Emote)
- Acoustic Guitar (Legendary Quick-Use Item)
- Jupiter (Legendary Weapon)
These rewards aren’t just cosmetic — they offer significant gameplay value, especially for late-game progression.
Track & Store Materials
Even if you aren’t ready to submit, you can stash items early for later stages. This makes future farming much easier.
Prioritize Rare Loot Zones
High-end materials like Geiger Counters and Exodus Modules are best found in Stella Montis and other high reward areas.
Wipe and Reset Considerations
Because some players find rewards might reset with Expeditions, many recommend completing Trophy Display after an Expedition reset to preserve blueprints and tokens.
The Trophy Display adds meaningful long-term goals in Arc Raiders — beyond just survival and PvP skirmishes. It encourages players to:
- Master enemy wave mechanics
- Explore dangerous zones
- Strategically farm high-value loot
- Build better weapons and gear
Whether you’re a solo raider or part of a squad, this project gives your combat efforts lasting rewards that extend far beyond individual matches.